A Anfata Games

Independent game development studio building the connected “Pirates of the Arrland” universe.

Based in Poland, we are a versatile development studio specializing in Unity, custom networking, server architecture, and database integration. We demonstrate a massive spectrum of technical skill across multiple platforms and art styles. Our portfolio spans from hardcore PC Extraction Royales powered by custom P2P engines, to WebGL Strategy Hubs, pixel-art city builders, and full Unity mobile games integrated directly into messengers.

Games

The core team

We combine deep technical expertise with military operational discipline. Our strength lies in executing complex mechanics, managing dedicated servers, and building scalable databases across entirely different genres with a team a fraction of the size of traditional studios.

Dominik Szopa

Dominik Szopa

Founder & Lead Backend Developer

Python, backend, and DevOps full-stack specialist. Manages the server-side infrastructure, database architecture, and interconnected data systems that power our ecosystem.

Damian Ślabski

Damian Ślabski

Director & Lead Game Developer

Unity full-stack specialist. The architect behind our proprietary P2P multiplayer framework, procedural world generation, and client-side optimization.

Norbert Paszkowski

Norbert Paszkowski

Game Designer & Executive Producer

Computer scientist. Entrepreneur and former military logistic specialist. Brings operational discipline to game development. Directs product vision, studio strategy, and production pipelines.